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Eno does soundtrack for EA Games
As reported by Rolling Stone, Brian Eno has contributed to the soundtrack of popular EA game Spore.
As reported by Rolling Stone, Brian Eno has contributed to the soundtrack of popular EA game Spore.
Spore's soundtrack is procedural, which means that it changes according to the gamer's style of play and that no two gaming sessions will sound the same. This will take videogame music to a whole new level of interactivity.
"I'm interested in the idea of games creating original music," he said. "It allows you to write interactive music in ways that are very difficult to do when you're licensing music. With licensing, you have a band who has already written a piece of music without having thought at all about the idea of games or interactivity in any way, and so unless you happen to have some particular thing going in your game — like a radio you can turn on — it's very difficult to make it blend into the action of the game and be responsive."
More Bodytonic [news] (http://www.bodytonicmusic.com/news)
Comments
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Matthew @ 20 Sep 2008 11:34
Theres a great game on the PS3 called Everyday Shooter which has completely procedurally generated music in it. So any time you move your character or shoot a bad guy, theres a change in the sounds or theres a guitar riff played. It helps that the game visuals are trippy as fook too.
http://i239.photobucket.com/albums/ff140/Javelin09/Nerds.jpg
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thought this was gonna be about Eno Eno